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Creating Photogrammetry Models


Learn to produce high-quality 3D content for your worlds!

SCHEDULE: TBA


DELIVERY: Live Virtual


DURATION: 3hrs (1x3hrs)


COST: CAD $95+ HST


DESCRIPTION:

Photogrammetry revolutionizes the way we capture and recreate 3D models from photographs, playing an increasingly important role in film production. It speeds up the creation of virtual assets, and brings the texture and shape richness of real-life objects into a cinematic world. This workshop aims to demonstrate and introduce participants to the photogrammetry workflow with Epic Games RealityCapture, Agisoft Metashape, Mesh to Metahuman and Quixel’s Megascans in Unreal Engine. Learn the potential of 3D modeling with these photogrammetry tools, leveraged extensively in both movies and games, to create digital representations of props, models, locations and characters for virtual production.


INSTRUCTOR:

TBA

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